LevelUp Tour is over and all the resources are now available for getting started with Unity!
We saw some great games, creative developers and a lot of enthusiasm! It was great meeting you all and we’re pretty sure this wasn’t the last time we heard about you. Below you will find a lot of great information that will help you go forward with your games in the Windows Stores.
|Head on over to our SkyDrive-folder to download the resources used during the LevelUp-event. Make sure you also check out the offering from Viope and MVA.
|Make sure you subscribe to our MSDN Flash-newsletter and follow us on Facebook to hear about the latest events, resources and prizes.
If you have any questions you can always contact us at firstname.lastname@example.org
|Make sure you complete the DVLUP challenges on time to earn your XP. You can start collecting XP from multiple different challenges and buy yourself something nice, you’ve earned it!
Apply for AppAwards now
We saw a lot of great games being built during the tour. Make sure you apply for AppAwards and get additional visibility for your apps at http://www.microsoft.com/finland/appawards/
Apps made for Windows 8 tablets or Windows Phone can be submitted to competition during 1st July 2013 to 30th March 2014. Jury of Experts will select every month some apps that are already released to Store and submitted to App Award competition
The recordings from the event are also available:
- LevelUp -Helsinki sessions opening, Drazen Dodik
- LevelUp -Helsinki sessions opening, App Campus, Ville
- LevelUp -Helsinki sessions, Part 1/3, Andy Touch, Unity
- LevelUp -Helsinki sessions, Part 2/3, Andy Touch, Unity
- LevelUp -Helsinki sessions, Part 3/3, Andy Touch, Unity
Also check Andy’s other training that talks more about 3D stuff:
- Andy Touch, Unity 3D, “Train” the Trainers workshop 1/5
- Andy Touch, Unity 3D, “Train” the Trainers workshop 2/5
- Andy Touch, Unity 3D, “Train” the Trainers workshop 3/5
- Andy Touch, Unity 3D, “Train” the Trainers workshop 4/5
- Andy Touch, Unity 3D, “Train” the Trainers workshop 5/5
- Petri Wilhelmsen, Microsoft. Developing Games for Windows using Azure Cloud Services
Microsoft just released new emulator images for Windows Phone 8.0 Updates 2 and 3 to the Microsoft Download Center.
– Update 2 Emulators: The existing Windows Phone Update 2 (v 8.0.10322) emulator installer has been refreshed to support Visual Studio 2013 RTM development environments.
– Update 3 Emulators: This is a new set of emulator images that correspond to Windows Phone Update 3. In addition to updating the existing five emulator images to 8.0.10512, Update 3 also includes a new 1080p image for emulating the Lumia 1520 experience.
Both of these emulator updates are optional installations for the Windows Phone SDK 8.0, available for WPDevs interested in testing their against the latest Windows Phone 8.0 updates. For more information, see the WPDev blog posts on the emulator updates and developing for large screen 1080p devices.
Happy new year!
Do you want 50 000€ for porting your game to Windows platform?
AppCampus is funding finnish game developers with over 500 000€ during the LevelUp tour. In each location you will find an AppCampus team who will run AppCampus-clinic. You’ll get to pitch to the AppCampus screening team, ask questions about the program and receive valuable guidance.
AppCampus is looking for 4 – 5 teams from each LevelUp-city to grant a 20 000€ or 50 000€ funding. To be eligible you must fit the criteria defined at http://www.appcampus.fi/faq
This information applies to the following operating systems:
Windows® 8.1 Preview
The current version of this paper is maintained on the web at:
Also familiriaze yourself with the Windows 8.1 New APIs and features for developers at:
Starting tomorrow, Microsoft is updating Internet Explorer 10 in Windows 8 and Windows RT to enable Flash content to run by default. On Windows 8, all Flash content continues to be enabled for IE on the desktop.
As has been seen through testing over the past several months, the vast majority of sites with Flash content are now compatible with the Windows experience for touch, performance, and battery life. With this update, the curated Compatibility View (CV) list blocks Flash content in the small number of sites that are still incompatible with the Windows experience for touch or that depend on other plug-ins.
Microsoft believe having more sites “just work” in IE10 improves the experience for consumers, businesses, and developers. As a practical matter, the primary device you walk around with should give you access to all the Web content on the sites you rely on. Otherwise, the device is just a companion to a PC. Because some popular Web sites require Adobe Flash and do not offer HTML5 alternatives, Adobe and Microsoft continue to work together closely to deliver a Flash Player optimized for the Windows experience.
|Windows 8||Windows RT|
|Immersive IE||Enabled unless on CV list||Enabled unless on CV list|
|Desktop IE||Enabled for all sites||Enabled unless on CV list|
This updates the immersive IE experience on Windows 8, and both the immersive and desktop IE experiences on Windows RT. The update will be made available to customers with Windows Update. The curated CV list applies to IE on the desktop for Windows RT since the most common reason to block Flash is that the site relies on other plug-ins that are not available on Windows RT.
More compatible Web experiences
Microsoft’s approach to Flash in Windows is practical for Windows customers and developers. For Windows 8, Microsoft worked with Adobe to include a version of Flash that is optimized for touch, performance, security, reliability, and battery life. Adobe made substantial changes to the Flash player to align with the Windows 8 experience goals. Microsoft shipped this optimized Flash component as part of Windows 8, and we service it through Windows Update. IE10 with Flash on Windows 8 enables people to see more of the Web working with high quality, especially compared with the experience in other touch-first or tablet browsers and devices.
When Microsoft released Windows 8 and Windows RT we used the IE Compatibility View (CV) list to enable sites to run Flash content compatible with the Windows 8 experience, including touch responsiveness, performance, and battery life. In Windows 8, IE on the desktop runs all Flash content, like it does on Windows 7.
Looking at our engineering experience with Flash and Windows 8 and RT, as developers improve their Flash content, the vast majority of sites with Flash content that we have tested are now compatible with the Windows experience goals. Of the thousands of domains tested for Flash compatibility to date, we have found fewer than 4% are still incompatible, in the most part because the core site experience requires other ActiveX controls in addition to Flash. With Windows 8 in the hands of customers and developers, we listened to feedback around the experience of Web sites with Flash.
Developing compatible Flash content
For developers building sites with Flash content, this document posted on MSDN goes into more technical detail about the criteria used to place sites on the Flash CV block list, as well as steps that developers can take to test their content in immersive IE and submit their sites to be removed from the block list. The documentation also includes a best practices guide to help developers, designers, and content publishers create experiences with Flash that play well in IE for touch, responsiveness, and battery life. These best practices complement existing recommendations and tools like modern.IE for authoring touch-friendly HTML5 sites. Also, starting tomorrow, modern.IE enables testing whether or not your site is on the curated Flash CV block list.
For the development community, platform continuity and technology choice are important. Flash in IE10 on Windows 8 and Windows RT provides a bridge for existing sites to transition to HTML5 technologies where it makes sense and at a pace that is right for the experiences they want to deliver to their customers. With today’s update to Windows 8 and Windows RT, consumers can experience more of the Web by default.
Windows 8 is a new digital canvas where you can showcase your creativity and flair with apps that reach hundreds of millions of people. The platform provides unique features like Live Tiles, Contracts and Cloud services, so you can engage your audience more deeply in new and creative ways. There’s never been a more exciting time to be a designer and we’re pleased to invite you to a Windows 8 UX Design Camp to learn how to design great apps.
What is a Windows 8 UX Design Camp?
Windows 8 UX Design Camps are free, fun, no-fluff workshops for designers, by designers. In this camp you’ll learn from experts on Windows Store app UX design and apply what you’ve learned by designing your first Windows Store app. During the course of the workshop, we’ll have experts on Windows Store app design on hand to review your design and answer your questions.
Time and place
2.-3.4.2013, Keilaranta 7, Espoo, Finland
What’s the agenda?
In this design camp, we’ll cover:
- Windows Store App Design Principles
- Designing a Great Windows Store App
- Snap and Scale Beautifully
- Win as One
- Tiles and Notifications
- The Windows Store
What can I expect?
Windows 8 UX Design camps are workshops where your time will be split between discussing key principles of Windows Store app design and applying what you’ve learned in design exercises. All design exercises are done sketching with paper and pencil to provide you a way to quickly apply what you’ve learned and get feedback from camp mentors.
How Do I Register?
To secure your seat in this event, please register here. We can accommodate up to two people from the same organization.
This event is free of charge. Attendees are responsible for booking and paying for their own travel and accommodation.
You can find more info about the Microsoft Design Camps at designcamps.azurewebsites.net
Email your questions to email@example.com
Teppo has been building internet, multimedia and mobile services since 1997, first more on the technical side, then in design. He’s worked in an e-commerce startup and with various digi-media and marketing agencies. He’s designed and developed frontend and backend solutions for rich & interactive social sites before there was social media, various things from mobile power plant maintenance system to DJ software, and anything from Video-on-Demand to healthcare and banking.
Sami is a designer blatantly excited about the new; things, experiences and interactions digital technology connects and enables all around us. He has worked on digital products and services since 1997, and while at it assisted an ethnographic study in India, facilitated participatory design in a daycare, won a Finnish Grammy, had his name on 10-ish design patents and designed for pretty much any format, size and OS there are, both digital and physical.
Sauli has been part of Nordkapp since the day one in the company’s history. During these years he’s been privileged to work with various kinds of challenging and successful projects for companies scaling from domestic start-ups to large multinational corporates. Nowadays you most likely find him in concept workshops or finishing interaction designs for services but he also has a strong engineering background in the past with web and software development.
Windows Phone 8 is here, and with it comes new and exciting devices, along with more markets and languages, making it easier than ever to build great apps for a larger audience. See what’s new in the SDK.
Start here to take advantage of new opportunities to create apps targeting both Windows Phone 8 and Windows 8.