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Kinect SDK Beta is now available.

kinect_logo_thumb1The Channel 9 team will be broadcasting live from the Channel 9 studios for a special Kinect focused event today, June 16th 2011 from 19:30 PM (GMT +2)

Head to http://channel9.msdn.com/live, June 16th 2011, at 20:00 (GMT+2) for a live and interactive broadcast featuring the Kinect sensor. If you miss the event you’ll be able to se the recordings later on at http://channel9.msdn.com.

As you watch live submit your questions via Twitter with the #Ch9Live hashtag and we’ll do our best to answer them for you in real time.

The broadcast will be in IIS smooth streaming 720P so please ensure you have Silverlight installed and for the full high definition experience select "Fullscreen" from within the player.

This is something that you DON’T want to miss.

oh…and have fun as you have all the tools now too..

The availability of Kinect™ for Windows® Software Development Kit (SDK) from Microsoft Research is now reality.

It’s a free beta release for noncommercial applications. The SDK is designed to empower a growing community of developers, academic researchers and enthusiasts to create new experiences that include depth sensing, human motion tracking, and voice and object recognition using Kinect technology on Windows 7. The Kinect for Windows SDK can be downloaded today at no cost for development of noncommercial applications at http://research.microsoft.com/kinectsdk.

The Kinect for Windows SDK, which works with Windows 7, includes drivers, rich APIs for Raw Sensor Streams, natural user interfaces, installer documents and resource materials. The SDK provides Kinect capabilities to developers building applications with C++, C# or Visual Basic® using Microsoft® Visual Studio® 2010.

Features of the SDK include the following:

· Raw Sensor Streams. Developers have access to raw data streams from depth sensor, color camera sensor and the four-element microphone array. These will allow them to build upon the low-level streams generated by the Kinect sensor.

· Skeletal Tracking. The SDK has the capability to track the skeleton image of one or two people moving within the Kinect field of view, making it possible to create gesture-driven applications.

· Advanced Audio Capabilities. Audio processing capabilities include sophisticated noise suppression and echo cancellation, beam formation to identify the current sound source, and integration with the Windows speech recognition API.

· Ease of installation. The SDK quickly installs in a standard way for Windows 7 with no complex configuration required and a complete installer size of less than 100 MB. Developers can get up and running in just a few minutes with a standard standalone Kinect sensor unit widely available at retail.

· Extensive documentation. The SDK includes more than 100 pages of high-quality technical documentation. In addition to built-in help files, the documentation includes detailed walkthroughs for most samples provided with the SDK.

Have an awesome summer.

Smile

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